Files
2025-08-30 18:07:11 +02:00

51 lines
1.3 KiB
C++

#include <raylib-cpp.hpp>
void UpdateFrame(raylib::Window& window, raylib::Camera3D& cam) {
static raylib::Vector3 position;
window.BeginDrawing();
cam.Update(CAMERA_ORBITAL);
window.ClearBackground(raylib::Color::RayWhite());
cam.BeginMode();
position.DrawCube({2.0f, 2.0f, 2.0f}, raylib::Color::Red());
position.DrawCubeWires({2.0f, 2.0f, 2.0f}, raylib::Color::Maroon());
DrawGrid(10, 1.0f);
cam.EndMode();
raylib::Vector2 textPosition{10, 40};
raylib::Text sampleText( GetFontDefault(),"This is a raylib-cpp example", 20.0f, 20.0f /10.0f, raylib::Color::DarkGray());
sampleText.Draw(textPosition);
window.EndDrawing();
}
int main() {
const int screenWidth = 800;
const int screenHeight = 450;
raylib::Window window(screenWidth, screenHeight);
raylib::Vector3 position(10.0f, 10.0f, 8.0f);
raylib::Vector3 target(0.0f, 0.0f, 0.0f);
raylib::Vector3 up (0.0f, 1.0f, 0.0f);
float fovy = 60.0f;
raylib::Camera3D cam(position, target, up, fovy, CAMERA_PERSPECTIVE);
window.SetTargetFPS(60);
while (!window.ShouldClose()) {
UpdateFrame(window, cam);
}
window.Close();
return EXIT_SUCCESS;
}