add placeholder for placing items

This commit is contained in:
2025-09-01 20:46:20 +02:00
parent 29c8801ada
commit 05e538117c
+3
View File
@@ -34,6 +34,7 @@ int main() {
entityTextures.LoadImage("./src/assets/playersprite.png"); entityTextures.LoadImage("./src/assets/playersprite.png");
tileTextures.LoadImage("./src/assets/BasicTile.png"); tileTextures.LoadImage("./src/assets/BasicTile.png");
raylib::Texture placeholder("./src/assets/Dirt_01.png");
Camera2D camera = { 0 }; Camera2D camera = { 0 };
camera.offset = { screenWidth/2.0f, screenHeight/2.0f }; camera.offset = { screenWidth/2.0f, screenHeight/2.0f };
@@ -77,6 +78,8 @@ int main() {
} }
} }
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) placeholder.Draw(GetMousePosition().x, GetMousePosition().y, WHITE);
player.Draw(); player.Draw();
EndMode2D(); EndMode2D();