From 05e538117c540be0a9935edecad86419424c40d5 Mon Sep 17 00:00:00 2001 From: KeksNino Date: Mon, 1 Sep 2025 20:46:20 +0200 Subject: [PATCH] add placeholder for placing items --- src/main.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main.cpp b/src/main.cpp index 3690f47..17f04b5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -34,6 +34,7 @@ int main() { entityTextures.LoadImage("./src/assets/playersprite.png"); tileTextures.LoadImage("./src/assets/BasicTile.png"); + raylib::Texture placeholder("./src/assets/Dirt_01.png"); Camera2D camera = { 0 }; camera.offset = { screenWidth/2.0f, screenHeight/2.0f }; @@ -77,6 +78,8 @@ int main() { } } + if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) placeholder.Draw(GetMousePosition().x, GetMousePosition().y, WHITE); + player.Draw(); EndMode2D();