Inital Files
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[package]
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name = "LinuxWEGUI"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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gtk = { version = "0.9.6", package = "gtk4", features = ["v4_16"] }
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+64
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use gtk::prelude::*;
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use gtk::FileChooserDialog;
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use gtk::{glib, Application, ApplicationWindow, Button, FileChooserAction, ResponseType};
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const APP_ID: &str = "org.gtk_rs.HelloWorld";
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pub fn main() -> glib::ExitCode {
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// Create a new application
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let app = Application::builder().application_id(APP_ID).build();
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app.connect_activate(build_ui);
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// Run the application
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app.run()
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}
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fn build_ui(app: &Application) {
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// Create a button with label and margins
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let button = Button::builder()
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.label("Folder")
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.margin_top(2)
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.margin_bottom(2)
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.margin_start(2)
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.margin_end(2)
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.build();
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// Connect button signal
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let window_weak = window.downgrade();
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button.connect_clicked(move |_| {
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// Get a strong reference (to avoid borrowing issues)
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if let Some(window) = window_weak.upgrade() {
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// Create file chooser dialog
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let dialog = FileChooserDialog::new(
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Some("Select a file"),
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Some(&window),
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FileChooserAction::Open,
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&[
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("Cancel", ResponseType::Cancel),
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("Open", ResponseType::Accept),
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],
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);
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// Run the dialog (blocks until a response is received)
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let response = dialog.run();
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if response == ResponseType::Accept {
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if let Some(file_path) = dialog.file().and_then(|f| f.path()) {
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println!("Selected file: {}", file_path.display());
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}
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}
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dialog.close();
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}
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});
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// Create a window
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let window = ApplicationWindow::builder()
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.application(app)
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.title("Linux WallpaperEngine GUI")
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.child(&button)
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.build();
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// Present window
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window.present();
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}
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@@ -0,0 +1,5 @@
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mod gui;
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fn main() {
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gui::main();
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}
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