actually add vendor folder
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# raylib-cpp VSCode Example Project
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Steps to get this up and running:
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1. Make sure Raylib is installed
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2. Download the "include" folder of raylib-cpp and place it in the VSCode project folder
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(https://github.com/RobLoach/raylib-cpp/tree/master/include)
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3. Open FirstPerson.cpp, open the debug tab and press on "open a folder", select the project folder.
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VSCode should restart at the welcome page, open FirstPerson.cpp again and open the Debug tab.
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You should see 2 options now, "Run" and "Debug", use whatever you need, running through any of the 2 options should build a ".exe".
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