actually add vendor folder

This commit is contained in:
2025-08-30 18:07:11 +02:00
parent cb954445a2
commit f9b0bca4be
1074 changed files with 457227 additions and 0 deletions
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#include "Player.hpp"
#include "raylib-cpp.hpp"
Player::Player() {
position = Rectangle{
GetScreenWidth() / 2.0f - 50,
GetScreenHeight() / 2.0f - 50,
100,
100
};
speed = 3;
}
void Player::Draw() {
position.Draw(RED);
}
void Player::Update() {
if (IsKeyDown(KEY_UP)) {
position.y -= speed;
}
if (IsKeyDown(KEY_DOWN)) {
position.y += speed;
}
if (IsKeyDown(KEY_RIGHT)) {
position.x += speed;
}
if (IsKeyDown(KEY_LEFT)) {
position.x -= speed;
}
}
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#include "raylib-cpp.hpp"
class Player {
public:
Player();
raylib::Rectangle position;
int speed;
void Draw();
void Update();
};
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# Multiple Files Example
This provides an example of including raylib-cpp.hpp in multiple files.
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/*******************************************************************************************
*
* raylib-cpp [multiple] example - Includes raylib-cpp.hpp from multiple sources.
*
* Welcome to raylib!
*
* To test examples, just press F6 and execute raylib_compile_execute script
* Note that compiled executable is placed in the same folder as .c file
*
* You can find all basic examples on C:\raylib\raylib\examples folder or
* raylib official webpage: www.raylib.com
*
* Enjoy using raylib. :)
*
* This example has been created using raylib-cpp
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2021 Rob Loach (https://robloach.net)
*
********************************************************************************************/
#include "Player.hpp"
#include "raylib-cpp.hpp"
int main() {
raylib::Window window(640, 480, "raylib-cpp [multiple] example");
SetTargetFPS(60);
Player player;
while (!window.ShouldClose()) {
window.BeginDrawing();
{
window.ClearBackground(SKYBLUE);
player.Update();
player.Draw();
}
window.EndDrawing();
}
}