diff --git a/Notes.md b/Notes.md index 0aafc04..1401d3b 100644 --- a/Notes.md +++ b/Notes.md @@ -1,3 +1,14 @@ ### Aufbau des Spiels Rasterbasierte Welt Chunkaufteilung (32 tiles pro chunk) + +#### TODO: + - implement texture loading + - assigning Items IDs + - Drawing sprites (noschXL) + - Making the datastructures + - Making a world + - working coordinates + - working loading/saving + - generation with perlin noise? + - Atmosphere? (rain, storms)?