push src folder
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#include <raylib-cpp.hpp>
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int main() {
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int screenWidth = 800;
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int screenHeight = 450;
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raylib::Window window(screenWidth, screenHeight, "raylib-cpp - basic window");
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raylib::Texture logo("raylib_logo.png");
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SetTargetFPS(60);
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while (!window.ShouldClose())
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{
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BeginDrawing();
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window.ClearBackground(RAYWHITE);
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DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
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// Object methods.
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logo.Draw(
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screenWidth / 2 - logo.GetWidth() / 2,
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screenHeight / 2 - logo.GetHeight() / 2);
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EndDrawing();
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}
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// UnloadTexture() and CloseWindow() are called automatically.
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return 0;
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}
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