actually add include folder
This commit is contained in:
+56
@@ -0,0 +1,56 @@
|
||||
add_library(raylib_cpp INTERFACE)
|
||||
|
||||
set(RAYLIB_CPP_HEADERS
|
||||
AudioDevice.hpp
|
||||
AudioStream.hpp
|
||||
AutomationEventList.hpp
|
||||
BoundingBox.hpp
|
||||
Camera2D.hpp
|
||||
Camera3D.hpp
|
||||
Color.hpp
|
||||
FileData.hpp
|
||||
FileText.hpp
|
||||
Font.hpp
|
||||
Functions.hpp
|
||||
Gamepad.hpp
|
||||
Image.hpp
|
||||
Keyboard.hpp
|
||||
Material.hpp
|
||||
Matrix.hpp
|
||||
Mesh.hpp
|
||||
MeshUnmanaged.hpp
|
||||
Model.hpp
|
||||
ModelAnimation.hpp
|
||||
Mouse.hpp
|
||||
Music.hpp
|
||||
Ray.hpp
|
||||
RayCollision.hpp
|
||||
RaylibException.hpp
|
||||
raylib-cpp-utils.hpp
|
||||
raylib-cpp.hpp
|
||||
raylib.hpp
|
||||
raymath.hpp
|
||||
Rectangle.hpp
|
||||
RenderTexture.hpp
|
||||
Shader.hpp
|
||||
Sound.hpp
|
||||
Text.hpp
|
||||
Texture.hpp
|
||||
TextureUnmanaged.hpp
|
||||
Touch.hpp
|
||||
Vector2.hpp
|
||||
Vector3.hpp
|
||||
Vector4.hpp
|
||||
VrStereoConfig.hpp
|
||||
Wave.hpp
|
||||
Window.hpp
|
||||
)
|
||||
|
||||
# Include Directory
|
||||
target_include_directories(raylib_cpp INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/)
|
||||
|
||||
# Set the header files as install files.
|
||||
install(FILES
|
||||
${RAYLIB_CPP_HEADERS}
|
||||
DESTINATION include
|
||||
)
|
||||
Reference in New Issue
Block a user